Episode 17.1 “Illusion”
Новая сюжетная линия, новые подземелья, новые монстры и новая экипировка ждет вас!
Terra Gloria возвращается в королество Рун-Мидгард. Путешественников ждет новое приключение с Secret Wing
Secret Wing и их Ребеллионы готовы к новым битвам!
Новые монстры и приключения ждут!
Новая экипировка
Equipment
Illusion Armor A-type [1]
Atk + 100.
Atk + 10 per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
When equipped with Illusion Engine wing A-type, Atk + 50.
When equipped with Illusion Engine wing B-type, reduces delay after skill by 10%.
Class : Armor
Defense : 105
Weight : 100
Required Level : 130
Usable Jobs : All
Illusion Armor B-type [1]
Matk + 100.
Matk + 10 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
When equipped with Illusion Engine wing A-type, increases attack speed (reduces delay after attack by 10%).
When equipped with Illusion Engine wing B-type, Matk + 50.
Class : Armor
Defense : 105
Weight : 100
Required Level : 130
Usable Jobs : All
Illusion Engine wing A-type [1]
MaxHP + 1000.
MaxHP + 100 per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
When equipped with Illusion Leg A-type, increases critical damage by 10%.
When equipped with Illusion Leg B-type, reduces variable casting time by 10%.
Class : Garment
Defense : 50
Weight : 90
Required Level : 130
Usable Jobs : All
Illusion Engine wing B-type [1]
MaxHP + 1000.
MaxHP + 100 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
When equipped with Illusion Leg A-type, increases long ranged physical damage by 10%.
When equipped with Illusion Leg B-type, increases all properties magic damage by 10%.
Class : Garment
Defense : 50
Weight : 90
Required Level : 130
Usable Jobs : All
Illusion Leg A-type [1]
MaxSP + 200
MaxSP + 20 per 2 refine rate.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
When equipped with Illusion Armor A-type, Atk + 5%.
When equipped with Illusion Armor B-type, increases attack speed (reduces delay after attack by 5%).
Class : Shoes
Defense : 20
Weight : 50
Required Level : 130
Usable Jobs : All
Illusion Leg B-type [1]
MaxSP + 200
MaxSP + 20 per 2 refine rate.
If refine rate is 7 or higher, increases increases all properties magic damage by 5%.
When equipped with Illusion Armor A-type, MaxSP + 5%.
When equipped with Illusion Armor B-type, Matk + 5%.
Class : Shoes
Defense : 20
Weight : 50
Required Level : 130
Usable Jobs : All
Illusion Booster R [1]
Atk + 5%.
Class : Accessory (right)
Defense : 0
Weight : 10
Required Level : 130
Usable Jobs : All
Illusion Booster L [1]
Atk + 5%.
Class : Accessory (left)
Defense : 0
Weight : 10
Required Level : 130
Usable Jobs : All
Illusion Battle chip R [1]
Matk + 5%.
Class : Accessory (right)
Defense : 0
Weight : 10
Required Level : 130
Usable Jobs : All
Illusion Battle chip L [1]
Matk + 5%.
Class : Accessory (left)
Defense : 0
Weight : 10
Required Level : 130
Usable Jobs : All
Weapons
Burning Knuckle-OS [2]
Atk + 3%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Rampage Blast damage by 15%.
If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%.
Class : Knuckle
Attack : 175
Weight : 90
Weapon Level : 4
Required Level : 130
Usable Jobs : Sura
Cannon Rapier-OS [2]
Matk + 150.
When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Fireball damage by 30%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto cast Hell Inferno level 3.
Class : Sword
Attack : 160
Weight : 80
Weapon Level : 4
Required Level : 130
Usable Jobs : Swordsman classes, Novice classes, Thief classes, Merchant classes.
Sapphire Mace-OS [2]
Can’t be destroyed.
Atk + 3%.
If refine rate is 7 or higher, reduces variable casting time by 7%.
If refine rate is 9 or higher, increases Cart Cannon damage by 20%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%.
Class : Mace
Attack : 185
Weight : 80
Weapon Level : 4
Required Level : 130
Usable Jobs : Genetic
Ultio-OS [2]
Matk + 170.
Matk + 3%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Adoramus damage by 20%.
If refine rate is 11 or higher, increases holy property magical damage by 15%.
Class : Mace
Attack : 150
Weight : 120
Weapon Level : 4
Required Level : 130
Usable Jobs : Archbishop
Virtual Bow-OS [2]
Atk + 3%.
If refine rate is 7 or higher, increases long ranged physical damage by 7%.
If refine rate is 9 or higher, increases Arrow Storm damage by 30%.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 20%.
Class : Bow
Attack : 200
Weight : 120
Weapon Level : 4
Required Level : 130
Usable Jobs : Ranger
MH-P89-OS [2]
Atk + 3%.
If refine rate is 7 or higher, increases long ranged physical damage by 7%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by 15%.
Class : Bow
Attack : 170
Weight : 120
Weapon Level : 4
Required Level : 130
Usable Jobs : Minstrel, Wanderer
AC-B44-OS [2]
Matk + 135.
Increase bow damage by 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Triangle Shot damage by 15%.
If refine rate is 11 or higher, increases bow damage by 10%.
Class : Bow
Attack : 190
Weight : 60
Weapon Level : 4
Required Level : 130
Usable Jobs : Shadow Chaser
Beam Claymor-OS [2]
Can’t be destroyed.
Cri + 5.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases critical damage by 15%.
If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
Class : Two-handed Sword
Attack : 250
Weight : 180
Weapon Level : 4
Required Level : 130
Usable Jobs : Swordsman classes
Rutilus Stick-OS [2]
Can’t be destroyed.
Matk + 175.
Increases magical damage against neutral and earth property enemies by 5%.
If refine rate is 7 or higher, reduces variable casting time by 7%.
If refine rate is 9 or higher, when dealing magical damage, has a chance to increases fire property magical damage by 30% for 10 seconds.
If refine rate is 11 or higher, reduces delay after skill by 10%.
Class : One-handed Staff
Attack : 80
Weight : 90
Weapon Level : 4
Required Level : 130
Usable Jobs : Novice classes, Mage classes, Acolyte classes, Soul Linker classes
Meuchler-OS [2]
Atk + 3%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 15%.
If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
Class : Katar
Attack : 190
Weight : 130
Weapon Level : 4
Required Level : 130
Usable Jobs : Assassin classes.
Blasti-OS [2]
Can’t be destroyed.
Reduces damage taken from medium and large enemies by 10%.
If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
Class : Two-handed Axe
Attack : 400
Weight : 450
Weapon Level : 4
Required Level : 130
Usable Jobs : Mechanic
HR-55-OS [2]
Atk + 3%.
If refine rate is 7 or higher, increases long ranged physical damage by 7%.
If refine rate is 9 or higher, increases Hammer of God damage by 20%.
If refine rate is 11 or higher, reduces cooldown of Hammer of God by 5 seconds.
Class : Rifle
Attack : 250
Weight : 100
Weapon Level : 4
Required Level : 130
Usable Jobs : Gunslinger classes.
Circuit Board-OS [2]
Atk + 3%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases damage against small and medium size enemies by 20%.
If refine rate is 11 or higher, increases critical damage by 20%.
Class : Book
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 130
Usable Jobs : Sage classes, Priest classes, Star Gladiator classes
Kuroiro-OS [2]
Matk + 150.
Increases physical and magical damage against shadow and undead property enemies by 5%.
If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 10%.
If refine rate is 9 or higher, increases Kunai Splash damage by 20%.
If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 10%.
Class : Dagger
Attack : 150
Weight : 90
Weapon Level : 4
Required Level : 130
Usable Jobs : Ninja classes
Boost Lance-OS [2]
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Vanishing Point damage by 20%.
If refine rate is 11 or higher, increases Vanishing Point damage by additional 15%.
Class : One-hand Spear
Attack : 190
Weight : 100
Weapon Level : 4
Required Level : 130
Usable Jobs : Royal Guard
Enchant blueprint
Modification Module (Defense)
Grants Modification Orb (Defense) to equipment.
[Enchant effects]
Def + 25
If refine rate is 7 or higher, Def + 10
If refine rate is 9 or higher, Def + 10
[Enchant-able equipment]
Illusion Armor A-type
Illusion Armor B-type
Illusion Engine wing A-type
Illusion Engine wing B-type
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Magic Defense)
Grants Modification Orb (Magic Defense) to equipment.
[Enchant effects]
Mdef + 2
If refine rate is 7 or higher, Mdef + 10
If refine rate is 9 or higher, Mdef + 10
[Enchant-able equipment]
Illusion Armor A-type
Illusion Armor B-type
Illusion Engine wing A-type
Illusion Engine wing B-type
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Vit)
Grants Vit + 3 to equipment.
[Enchant-able equipment]
Illusion Booster R
Illusion Booster L
Illusion Battle chip R
Illusion Battle chip L
Modification Module (Luk)
Grants Luk + 3 to equipment.
[Enchant-able equipment]
Illusion Booster R
Illusion Booster L
Illusion Battle chip R
Illusion Battle chip L
Modification Module (Str)
Grants Str + 3 to equipment.
[Enchant-able equipment]
Illusion Booster R
Illusion Battle chip R
Modification Module (Agi)
Grants Agi + 3 to equipment.
[Enchant-able equipment]
Illusion Booster R
Illusion Battle chip R
Modification Module (Int)
Grants Int + 3 to equipment.
[Enchant-able equipment]
Illusion Booster L
Illusion Battle chip L
Modification Module (Dex)
Grants Dex + 3 to equipment.
[Enchant-able equipment]
Illusion Booster L
Illusion Battle chip L
Modification Module (HP recovery)
Grants Modification Orb (HP recovery) to equipment.
[Enchant effects]
HP recovery + 20%.
[Enchant-able equipment]
Illusion Booster R
Illusion Battle chip R
Modification Module (SP recovery)
Grants Modification Orb (SP recovery) to equipment.
[Enchant effects]
SP recovery + 20%.
[Enchant-able equipment]
Illusion Booster L
Illusion Battle chip L
Modification Module (Spell)
Grants Spell5 to equipment.
[Enchant effects]
Matk + 18, reduces variable casting time by 10%.
[Enchant-able equipment]
increases attack speed (reduces delay after attack by 7%)
Illusion Booster R
Illusion Booster L
Illusion Battle chip R
Illusion Battle chip L
Modification Module (Attack Speed)
Grants AttackDelay4 to equipment.
[Enchant effects]
Increases attack speed (reduces delay after attack by 10%)
[Enchant-able equipment]
Illusion Booster R
Illusion Booster L
Illusion Battle chip R
Illusion Battle chip L
Modification Module (Fatal)
Grants Faltal4 to equipment.
[Enchant effects]
Increases critical damage by 10%, Cri + 4.
[Enchant-able equipment]
Illusion Booster R
Illusion Booster L
Illusion Battle chip R
Illusion Battle chip L
Modification Module (Expert Archer)
Grants Expert Archer5 to equipment.
[Enchant effects]
Increases long ranged physical damage by 10%.
[Enchant-able equipment]
Illusion Booster R
Illusion Booster L
Illusion Battle chip R
Illusion Battle chip L
Modification Module (Vital)
Grants Modification Orb (Vital) to equipment.
[Enchant effects]
MaxHP + 5%.
If refine rate is 7 or higher, MaxHP + 500
If refine rate is 9 or higher, additional MaxHP + 750
[Enchant-able equipment]
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Mental)
Grants Modification Orb (Mental) to equipment.
[Enchant effects]
MaxSP + 5%.
If refine rate is 7 or higher, MaxSP + 100
If refine rate is 9 or higher, additional MaxSP + 150
[Enchant-able equipment]
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Heal)
Grants Modification Orb (Willpower) to equipment.
[Enchant effects]
Increases heal effectiveness by 5%.
If refine rate is 7 or higher, increases heal effectiveness by additional 5%.
If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
[Enchant-able equipment]
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Power)
Grants Modification Orb (Power) to equipment.
[Enchant effects]
Atk + 5%.
If refine rate is 7 or higher, Atk + 25.
If refine rate is 9 or higher, additional Atk + 25.
[Enchant-able equipment]
Illusion Armor A-type
Illusion Armor B-type
Modification Module (Magic)
Grants Modification Orb (Magic) to equipment.
[Enchant effects]
Matk + 5%.
If refine rate is 7 or higher, Matk + 25.
If refine rate is 9 or higher, additional Matk + 25.
[Enchant-able equipment]
Illusion Armor A-type
Illusion Armor B-type
Modification Module (Shooter)
Grants Modification Orb (Shooter) to equipment.
[Enchant effects]
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher, increases long ranged physical damage by additional 2%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 2%.
[Enchant-able equipment]
Illusion Armor A-type
Illusion Armor B-type
Modification Module (Fast)
Grants Modification Orb (Speed) to equipment.
[Enchant effects]
ASPD + 1.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%).
[Enchant-able equipment]
Illusion Engine wing A-type
Illusion Engine wing B-type
Modification Module (Caster)
Grants Modification Orb (Caster) to equipment.
[Enchant effects]
Reduces variable casting time by 5%.
If refine rate is 7 or higher, reduces variable casting time by additional 3%.
If refine rate is 9 or higher, reduces variable casting time by additional 3%.
[Enchant-able equipment]
Illusion Engine wing A-type
Illusion Engine wing B-type
Modification Module (Critical)
Grants Modification Orb (Critical) to equipment.
[Enchant effects]
Cri + 5.
If refine rate is 7 or higher, increases critical damage by 5%.
If refine rate is 9 or higher, increases critical damage by additional 5%.
[Enchant-able equipment]
Illusion Engine wing A-type
Illusion Engine wing B-type
Modification Module (Delay after skill)
Grants Modification Orb (Delay after skill) to equipment.
[Enchant effects]
Reduces delay after skill by 5%.
If refine rate is 7 or higher, reduces delay after skill by additional 5%.
If refine rate is 9 or higher, reduces delay after skill by additional 5%.
[Enchant-able equipment]
Illusion Armor A-type
Illusion Armor B-type
Modification Module (Fixed Casting)
Grants Modification Orb (Fixed Casting) to equipment.
[Enchant effects]
Reduces fixed casting time by 0.3 second.
If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second.
If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.
[Enchant-able equipment]
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Above All)
Grants Modification Orb (Above All) to equipment.
[Enchant effects]
Reduces physical and magical damage taken from all property enemies by 5%.
If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%.
If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player).
[Enchant-able equipment]
Illusion Engine wing A-type
Illusion Engine wing B-type
Modification Module (Drain Life)
Grants Modification Orb (Drain Life) to equipment.
[Enchant effects]
Has a 2% chance to restore 2% of damage as HP when dealing physical damage.
[Enchant-able equipment]
Illusion Booster R
Illusion Battle chip R
Modification Module (Drain Soul)
Grants Modification Orb (Drain Soul) to equipment.
[Enchant effects]
Has a 1% chance to restore 1% of damage as SP when dealing physical damage.
[Enchant-able equipment]
Illusion Booster L
Illusion Battle chip L
Modification Module (Magic Healing)
Grants Modification Orb (Magic Healing) to equipment.
[Enchant effects]
Has a 2% chance to recovery 400 HP per 0.5 second for 10 seconds when dealing magical damage.
[Enchant-able equipment]
Illusion Booster R
Illusion Battle chip R
Modification Module (Magic Soul)
Grants Modification Orb (Magic Soul) to equipment.
[Enchant effects]
Has a 1% chance to recovery 80 SP per 0.5 second for 10 seconds when dealing magical damage.
[Enchant-able equipment]
Illusion Booster L
Illusion Battle chip L
Modification Module (Unlimited Vital)
Grants Modification Orb (Unlimited Vital) to equipment.
[Enchant effects]
Has a chance to gain “Everlasting Life” for 10 seconds when receiving physical or magical damage.
[Everlasting Life]
Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds.
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Spell Buster)
Grants Modification Orb (Spell Buster) to equipment.
[Enchant effects]
Has a chance to gain “Magic Storm” for 10 seconds when dealing magical damage.
[Magic Storm]
Int + 50, Matk + 15%, Atk – 15% for 10 seconds.
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Firing Shot)
Grants Modification Orb (Firing Shot) to equipment.
[Enchant effects]
Has a chance to gain “Plunging Shooter” for 10 seconds when dealing physical damage.
[Plunging Shooter]
Dex + 50, increase long ranged physical damage by 10%, drains 20 SP per second for 10 seconds.
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Overpower)
Grants Modification Orb (Overpower) to equipment.
[Enchant effects]
Has a chance to gain “Raging Fight” for 10 seconds when dealing physical damage.
[Raging Fight]
Str + 50, Atk + 15%, Matk – 15% for 10 seconds.
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Fatal Flash)
Grants Modification Orb (Fatal Flash) to equipment.
[Enchant effects]
Has a chance to gain “Deadly lightspeed” for 10 seconds when dealing physical damage.
[Deadly lightspeed]
Agi + 50, increase critical damage by 10%, drains 300 HP per second for 10 seconds.
Illusion Leg A-type
Illusion Leg B-type
Modification Module (Lucky Strike)
Grants Modification Orb (Lucky Strike) to equipment.
[Enchant effects]
Has a chance to gain “Good Fortune” for 10 seconds when dealing magical damage.
[Good Fortune]
Luk + 50, increase all property magical damage by 10%, drains 300 HP per second for 10 seconds.
Illusion Leg A-type
Illusion Leg B-type
Альтернативные костюмы третьих классов.
Наконец, альтернативные костюмы были добавлены на кРО
Игроки могут сменить их костюм посредством использования “Costume Change Ticket” в Stylist Shop.
Этот билет может быть получен с помощью ачивки, получаемой при достижении персонажем 170 базового уровня.
Вторые костюмы, и меню Stylist Shop
“Билет на смену костюма”
Достижение и награда за 170 уровень.
Все альтернативные костюмы.
Расширение базового и профисионального максимального уровня.
К сожалению, разработка обновления Awakening была приостановлена. Команда разработки решила просто расширить максимальный уровень третьих профессий до 185 \ 65.
Так что, систему Талантов можно не ждать (В ближайшее время)
Команда разработки займется развитием этой идеи и вводом этой функции когда-нибудь в будущем.
Но на эту годовщину существования игры, Dev Team решила просто расширить макс. уровень а так же максимальный уровень некоторых навыков.
Была переделана таблица опыта с 100 до 175 уровня. Теперь третьи профессии будут развиваться чуть быстрее чем раньше.
Новая аура на 185 ур.
Изменение навыков.
Rune Knight
Enchant Blade
– Увеличен максимальный уровень навыка с 5 до 10.
– Изменены затраты SP в зависимости от уровня навыка.
Sonic Wave
– Увеличен максимальный уровень навыка с 5 до 10.
– Увеличен урон.
– Увеличена точность в зависимости от уровня навыка.
– В зависимости от уровня навыка изменены затраты SP.
Royal Guard
Shield Press
– Увеличен максимальный уровень навыка c 5 до 10.
– Убран эффект Stun.
– Увеличен урон.
– Урон в отображении делится на 5 частей.
Genesis Ray
– Увеличен максимальный уровень навыка с 5 до 10.
– Изменен тип урона с Holy (физ + маг урон) на Holy магический тип атаки.
– Уменьшен кулдаун и задержка на использование навыка.
– Изменены затраты SP в зависимости от уровня.
Mechanic
Power Swing
– Увеличен максимальный уровень навыка с 5 до 10.
– С 6 уровня навыка задержка на использование уменьшена на половину.
Arm Cannon
– Увеличен максимальный уровень навыка с 3 до 5.
– Увеличена зона поражения в зависимости от уровня навыка.
Genetic
Cart Tornado
– Увеличен максимальный уровень навыка с 5 до 10.
– Убран эффект отталкивания.
– Фиксированный кулдаун в 2 секунды.
– Задержка на повторное использование увеличено на 1 сек.
– Изменена формула урона.
– Отображение урона делится на три части.
Spore Explosion
– Увеличен максимальный уровень навыка с 5 до 10.
– Увеличен урон по соседним целям с 75% до 100%.
– Задержка взрыва изменена на 2 сек фиксированной задержки.
– Изменена формула урона.
Guillotine Cross
Weapon Blocking
– При успешном блоке, дает статус Counter State на 10 секунд.
Counter Slash
– Увеличен максимальный уровень навыка c 5 до 10.
– Исправлено требование навыка, теперь он может использоваться при активной “Counter State”, а не при успешном Weapon Blocking.
– Увеличен урон.
– С 6 уровня навыка, увеличена зона действия навыка на 5х5 клеток.
Shadow Chaser
Fatal Menace
– Увеличен максимальный уровень навыка с 5 до 10.
– Убран эффект телепорта.
– При использовании навыка с кинжалом, урон удваивается.
– С 7 уровня навыка увеличивается HIT.
Feint Bomb
– Увеличен максимальный уровень навыка с 3 до 10.
– Увеличен радиус отскока в зависимости от уровня навыка.
Warlock
Freezing Spell
– Увеличен максимальный уровень навыка с 5 до 10.
Tetra Vortex
– Увеличен максимальный уровень навыка с 5 до 10.
– С 6 уровня навык наносит урон так же и ближайшим к цели противникам.
– Т.к с 6 уровня навык становится АОЕ, формула урона с 6 уровня была изменена.
Sorcerer
Spell Fist
– Увеличен максимальный уровень навыка с 5 до 10.
– Время действия зависит от уровня навыка.
– Увеличение количества атак до 3 на каждый уровень навыка.
Varetyr Spear
– Увеличен максимальный уровень навыка с 5 до 10.
– Изменена формула урона от ветра (физ + маг) на магический урон с элементом ветра.
– Увеличены затраты SP.
– Увеличена зона действия навыка.
– Разделение отображаемого урона на 3 хита.
Archbishop
Judex
– Увеличен максимальный уровень навыка с 5 до 10.
Renovatio
– Увеличен максимальный уровень навыка с 1 до 4.
– Увеличено восстановление НР в зависимости от уровня навыка.
– Время действия зависит от уровня навыка.
Sura
Fallen Empire
– Увеличен максимальный уровень навыка с 5 на 10.
– Уменьшены затраты SP.
– С 6 уровня уменьшено потребление сфер с 2 до 1.
– Увеличен урон.
Knuckle Arrow
– Увеличен максимальный уровень навыка с 5 на 10
– С 6 уровня навыка не тратит сферы при использовании.
Ranger
Aimed Bolt
– Увеличено время фикс. каста до 1 сек. Уменьшено в половину время вариативного каста.
– Добавлена 1 секунда кулдауна.
– Уменьшена формула урона.
– Количество атак не зависит от статуса цели.
– Фиксированные затраты SP – 40 для всех уровней.
Trap Research
– Увеличен максимальный уровень навыка с 5 до 10.
Wanderer & Minstrel
Metallic Sound
– Увеличен максимальный уровень навыка с 5 до 10
– Урон удвоен.
– Убран эффект уменьшения затрат SP.
Severe Rainstorm
– Может быть использован с Кнутами или Музыкальными инструментами.
– При использовании с Кнутом или Музыкальным инструментом формула урона выше чем при использовании лука.
Это все обновления приуроченные к 16 Официальному Юбилею игры Ragnarok Online