Ragnarok Online 2019 Update

Дабы не плодить сущности, общий обзор значимых нововведений за этот год:

По две новые прически для М и Ж персонажей

Мужские – “Silent Breeze” и “Humming Voice”

Женские – “Zeno Slasher” и “Wild Storm”

Усиленные МВП и увеличение наград за убийство боссов.

Некоторые МВП будут получать только 10% полученного урона. Они обозначены зеленой аурой.

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Эта функция распространяется на МВП на локациях и в подземельях, и не затрагивает боссов в Мемориал данжах.
Однако, некоторые МВП в некоторых мемориалах и инстансах, например в Бесконечной Башне подвержены этому усилению.

Изменение наград за убийство боссов.

Награды за убийство боссов будут увеличены. При убийстве монстров-боссов есть шанс получить новый предмет – “Mysterious Combination Bundle”. При открытии вы поулчите случайный свиток на крафт экипировки или шэдоу эквипа.

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Mysterious Combination Bundle и “Cursed Knight’s Shield combination scroll”. В рецепте – первый ингридиент зацензурен, второй – 30 Гелуниумов (Gelunium).

Также в дроп к МВП добавлены новые предметы, необходимые для крафта таких предметов (из свитков) – Gelunium и Shadowdecon

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Следующие МВП получили Зеленую Ауру

Orc Lord / Amon Ra / Nightmare Amon Ra / Vesper / Atroce / White Lady / Baphomet / Beelzebub (True form) / Boitata / General Daehyon / Dark Lord / Dark Snake Lord / Detardeurus / Doppelganger / Dracula / Drake / Eddga / Toxic Enchanted Chimera / Fallen Bishop Hibram / Hatii / Gioia / Gloom Under Night / Golden Thief Bug / Queen Scaraba / Gold Queen Scaraba / Ifrit / Samurai Spectre / Kades / Kiel-D-01 / Stormy Knight / Kraken / Lady Tanee / Timeholder / Ktullanux / Leak / Lord of the Dead /  Maya / Spider Chariot / Mistress / Moonlight Flower / Wounded Morocc / Orc Hero / Osiris / Pharaoh / Phreeoni / Angry Student Pyuriel / Valkyrie Randgris / RSX 0806 / Tao Gunka / memory of Thanatos /Turtle General / Gopinich

Новые предметы

Новые предметы, которые можно получить в Glast Heim Castle Abbys и Noggroad 3F

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Blue Flame Cane [2]
Can’t be destroyed.
Int + 7, Matk + 300.
Matk + 1% per 2 refine rate.
If refine rate is 7 or higher, increases fire, earth, water and holy property magical damage by 5%.
If refine rate is 9 or higher, increases fire, earth, water and holy property magical damage by additional 10%.
If refine rate is 11 or higher, reduces damage taken from all size enemies by 20%.
If refine rate is 13 or higher, reduces delay after skill by 15%.
Class : Two-handed Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.

21039.png


Royal Knight’s Broadsword [2]
Atk + 20 per 2 refine rate.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, weapon can’t be destroyed.
Class : Two-handed Sword
Attack : 280
Weight : 400
Weapon Level : 4
Required Level : 175
Usable Jobs : Swordsman third classes.

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Royal Knight’s Lance [2]
Increases long ranged physical damage by 3% per 2 refine rate.
If refine rate is 7 or higher, Atk + 5%.
If refine rate is 9 or higher, increases physical damage against all race monsters by 15%.
Class : Two-handed Spear
Attack : 205
Weight : 100
Weapon Level : 4
Required Level : 175
Usable Jobs : Swordsman third classes.

26138.png


Hellfire Staff [2]
Can’t be destroyed.
Int + 5, Matk + 180.
Matk + 15 per 2 refine rate.
If refine rate is 7 or higher, increases fire and earth property magical damage by 5%.
If refine rate is 9 or higher, increases fire and earth property magical damage by additional 10%.
Class : Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.

26139.png


Icicle Staff [2]
Can’t be destroyed.
Int + 5, Matk + 180.
Matk + 15 per 2 refine rate.
If refine rate is 7 or higher, increases water and holy property magical damage by 5%.
If refine rate is 9 or higher, increases water and holy property magical damage by additional 10%.
Class : Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.

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Prisoner’s Diary [2]
MaHP + 5%, MaxSP + 5%.
Atk + 20 per 2 refine rat.
If refine rate is 7 or higher, increases physical and magical damage against undead and demon race monsters by 10%.
If refine rate is 9 or higher, increases physical and magical damage against undead and demon race monsters by additional 15%.
If refine rate is 11 or higher, increases physical and magical damage against undead and shadow property monsters by 15%.
Class : Book
Attack : 210
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Sage classes, Priest classes, Star Gladiator classes.

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Lava Leather Armor [1]
Atk + 100.
If refine rate is 7 or higher, Def + 100.
If refine rate is 9 or higher, additional Def + 50.
When equipped with Lava Leather Manteau and Lava Leather Boots, Atk + 2%.
If refine rate of each is 7 or higher, Atk + 3%.
If the sum of refine rate is 27 or higher, reduces delay after skill by 20%.
Class: Armor
Defense: 85
Weight: 150
Required Level: 175
Usable Jobs: All

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Lava Leather Suit [1]
Atk + 100.
If refine rate is 7 or higher, additional Atk + 50.
If refine rate is 9 or higher, increases critical damage by 10%.
When equipped with Lava Leather Muffler and Lava Leather Shoes, Atk + 2%.
If refine rate of each is 7 or higher, Atk + 3%.
If the sum of refine rate is 27 or higher, increases critical damage by 20%.
Class: Armor
Defense: 70
Weight: 100
Required Level: 175
Usable Jobs: All

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Lava Leather Robe [1]
Matk + 100.
If refine rate is 7 or higher, additional Matk + 50.
If refine rate is 9 or higher, additional Matk + 25.
When equipped with Lava Leather Hood and Lava Leather Sandals, Matk + 2%.
If refine rate of each is 7 or higher, Matk + 3%.
If the sum of refine rate is 27 or higher, increases fire property magical damage by 15%.
Class: Armor
Defense: 55
Weight: 75
Required Level: 175
Usable Jobs: All

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Lava Leather Manteau [1]
Hit + 10.
If refine rate is 7 or higher, additional Hit + 5.
If refine rate is 9 or higher, additional Hit + 5.
If refine rate is 11 or higher, reduces delay after skill by 3%.
When equipped with Lava Leather Boots, Hit + 5.
Class: Garment
Defense: 50
Weight: 40
Required Level: 175
Usable Jobs: All

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Lava Leather Muffler [1]
Cri + 5.
If refine rate is 7 or higher, additional Cri + 5.
If refine rate is 9 or higher, increases critical damage by 5%.
If refine rate is 11 or higher, Atk + 3%.
When equipped with Lava Leather Shoes, increases critical damage by 5%.
Class: Garment
Defense: 35
Weight: 35
Required Level: 175
Usable Jobs: All

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Lava Leather Hood [1]
Reduces variable casting time by 10%.
If refine rate is 7 or higher, reduces variable casting time by additional 10%.
If refine rate is 9 or higher, reduces variable casting time by additional 10%.
If refine rate is 11 or higher, increases fire property magical damage by 5%.
When equipped with Lava Leather Sandals, reduces variable casting time by 5%.
Class: Garment
Defense: 25
Weight: 30
Required Level: 175
Usable Jobs: All

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Lava Leather Boots [1]
Atk + 2%.
If refine rate is 7 or higher, Atk + 25.
If refine rate is 9 or higher, additional Atk + 15.
Class: Shoes
Defense: 50
Weight: 60
Required Level: 175
Usable Jobs: All

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Lava Leather Shoes [1]
Cri + 5.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, increases critical damage by 5%.
Class: Shoes
Defense: 40
Weight: 50
Required Level: 175
Usable Jobs: All

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Lava Leather Sandals [1]
Increases fire property magical damage by 3%.
If refine rate is 7 or higher, Matk + 25.
If refine rate is 9 or higher, additional Matk + 15.
Class: Shoes
Defense: 25
Weight: 50
Required Level: 175
Usable Jobs: All

Предметы из – Ancient Odin Temple, Abbys Lake F4, Einbroch Dungeon F3

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Safety Knuckle [2]
Atk + 10%.
Increases Knuckle Arrow damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)
If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Knuckle
Attack: 210
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Sura

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Detecting Staff [2]
Matk + 330, can’t be destroyed.
Matk + 10%.
If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Two-handed Staff
Attack: 180
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock

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Grinder Huuma Shuriken [2]
Atk + 15%, can’t be destroyed.
Increases Swirling Petal damage by 15%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.
Class: Huuma Shuriken
Attack: 280
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Ninja classes

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Rubber Hammer [2]
Matk + 180, can’t be destroyed.
Matk + 7%.
Increases heal effectiveness by 5%, increases Adoramus damage by 10%.
If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Mace
Attack: 160
Weight: 190
Weapon Level: 4
Required Level: 170
Usable Jobs: Archbishop

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Bolt Shooter [2]
Atk + 10%.
Increases Aimed Bolt damage by 10%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Bow
Attack: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger

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Claw Sword [2]
Atk + 15%, Cri + 5.
If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.
Class: Two-handed Sword
Attack: 300
Weight: 350
Weapon Level: 4
Required Level: 170
Usable Jobs: Rune Knight

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Welding Wand [2]
Matk + 200, can’t be destroyed.
Increases neutral, water and fire property magical damage by 7%.
If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Staff
Attack: 160
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Mage classes, Soul Linker classes

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Safety Whip [2]
Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Whip
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Wanderer

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Bolt Crusher [2]
Atk + 10%.
Increases Rolling Cutter damage by 10%.
If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Katar
Attack: 300
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross

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Saw Axe [2]
Atk + 10%, can’t be destroyed.
Increases Arm Cannon damage by 10%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Two-handed Axe
Attack: 350
Weight: 500
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic

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Safety Manual [2]
Atk + 10%, Cri + 3.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Book
Attack: 200
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Star Emperor

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Metal Detector Mk47 [2]
Atk + 10%.
Increases Cross Impact damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Dagger
Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross

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Jewel Detector Mk47 [2]
Matk + 180.
Matk + 10%.
Increases fire and neutral property magical damage by 7%.
If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Dagger
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser

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Blocking Spear [2]
Atk + 10%.
Increases Vanishing Point damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard

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Safety Lute [2]
Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Musical Instrument
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel

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Bolt Revolver [2]
Increases long ranged physical damage by 15%.
Increases Fire Dance damage by 15%.
If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Pistol
Attack: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Rebellion 

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Safety Saber [2]
Atk + 10%.
Increases Cart Cannon damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Sword
Attack: 200
Weight: 250
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic

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Safety Foxtail [2]
Matk + 350, can’t be destroyed.
Atk + 7%, Matk + 7%.
Increases Catnip Meteor and Picky Peck damage by 15%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Staff
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Summoner (Doram)

Новые монстры

Id: 20516
JT_G_BONE_FERUS

Id: 20517
JT_G_BONE_ACIDUS

Id: 20534
JT_G_REGINLEIF

Id: 20535
JT_G_INGRID

Id: 20558
JT_G_MINERAL_R

Id: 20559
JT_G_MINERAL_P

Id: 20560
JT_G_MINERAL_G

Id: 20561
JT_G_MINERAL_W

Id: 20592
JT_POISONOUS

Id: 20593
JT_TOXIOUS

Id: 20594
JT_MINERAL_G

Id: 20595
JT_MINERAL_R

Id: 20596
JT_MINERAL_W

Id: 20597
JT_MINERAL_P

Id: 20598
JT_JEWELIANT

Id: 20599
JT_G_JEWELIANT

Id: 20600
JT_JEWEL

Id: 20601
JT_JUNGOLIANT

Id: 20602
JT_PORCELLIO_W

Id: 20603
JT_ABYSSMAN

Id: 20604
JT_ANGELGOLT

Id: 20605
JT_ANGELGOLT2

Id: 20606
JT_HOLY_FRUS

Id: 20607
JT_HOLY_SKOGUL

Id: 20608
JT_PLASMA_ARCH

Id: 20609
JT_PLASMA_SPT

Id: 20610
JT_REGINLEIF

Id: 20611
JT_INGRID

Id: 20612
JT_FERUS_P

Id: 20613
JT_TREASURE_MIMIC

Id: 20614
JT_ACIDUS_B

Id: 20615
JT_ACIDUS_S

Id: 20616
JT_BONE_FERUS

Id: 20617
JT_BONE_ACIDUS

Id: 20618
JT_BONE_DETALE

Новые карты

(не только новые, но все которые еще не вышли за пределы кРО)

Nightmare Old Glast Heim

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White Knight Card
Atk + 15.
Increases physical damage against medium and large size monsters by 20%.
When equipped with Khalitzburg Knight Card,
Increases physical damage against medium and large size monsters by additional 15%.
Reduces physical and magical damage taken from medium and large size monsters by 5%.
Compounded on : Weapon
Prefix : Knightage

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Khalitzburg Knight Card
Def + 20.
Reduces physical and magical damage taken from medium and large size monsters by 25%.
When equipped with White Knight Card,
Reduces physical and magical damage taken from medium and large size monsters by additional 5%.
Increases physical damage against medium and large size monsters by 15%.
Compounded on : Shield
Prefix : Knightage

Infinite Space

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Infinite Toad Card
Perfect Dodge + 2
If refine rate is 7 or higher, additional Perfect Dodge + 2
If refine rate is 9 or higher, additional Perfect Dodge + 3
Compounded on : Shoes
Prefix : Side Step

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Infinite Vagabond Wolf Card
Atk + 10
If refine rate is 7 or higher, additional Atk + 10
If refine rate is 9 or higher, additional Atk + 15
Compounded on : Shoes
Prefix : Strike

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Infinite Vocal Card
Mdef + 5
If refine rate is 7 or higher, additional Mdef + 10
If refine rate is 9 or higher, additional Mdef + 15
Compounded on : Shoes
Prefix : Magic Shield

4645.png


Infinite Eclipse Card
MaxHP + 300
If refine rate is 7 or higher, additional MaxHP + 300
If refine rate is 9 or higher, additional MaxHP + 400
Compounded on : Shoes
Prefix : Physical

4646.png


Infinite Chimera Card
MaxHP + 8%, MaxSP + 4%.
When equipped with Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Vocal Card or Infinite Eclipse Card, Atk +10%, Matk + 10%
Compounded on : Garment
Prefix : Chimera

4647.png


Infinite Osiris Card
When killing monsters with melee physical damage, recovers 300 HP.
Compounded on : Accessory
Prefix : Immortal

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Infinite Eddga Card
When receiving physical damage, has a 50% chance to auto-casting Provoke lv.10 to the enemy.
Compounded on : Shoes
Prefix : Provocation

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Infinite Phreeoni Card
Cri + 100
Compounded on : Weapon
Prefix : Fetal Blow

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Infinite Orc Hero Card
When receiving magical damage, has a 100% chance to inflicting stun to the enemy.
Vit + 3
Compounded on : Headgear
Prefix : Magic Stun

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Infinite Tao Gunka Card
MaxHP + 10000
Flee – 10
Compounded on : Armor
Prefix : Monarchic

Friday Instance

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Dead Monarch Card
Def + 30, Mdef + 10.
Adds a high chance of inflicting the silence status to enemy when receiving physical and magical attack.
When compounded on Royal Guard Ring, Atk + 5% and Matk + 5%.
When dealing physical or magical attack. Has a low chance to transform into Dead Monarch for 7 seconds.
While under Dead Monarch form, ignore target Def and Mdef by 100%.
Compounded on: Accessory
Prefix : Noble

Flame Basin

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Fire Condor Card
Reduces variable casting time of Fire Ball by 50%
Increases damage of Fire Ball by 100%
Compounded on : Accessory
Prefix : Blazing

27027.png

 
Fire Sandman Card
Def + 50
Reduces physical and magical damage from Fire property monsters by 10%
Compounded on : Armor
Prefix : Burning

27028.png


Fire Frilldora Card
Increases magic attack against Earth property monsters by 3%
If refine rate is 7 or higher, increases magic attack against Earth property monsters by 5%
If refine rate is 9 or higher, increases magic attack against Earth property monsters by 7%
Compounded on : Weapon
Prefix : Searing

27029.png


Fire Golem Card
Reduces physical and magical damage from Fire property monsters by 20%
Increases physical damage against Fire property monsters by 5%
Compounded on : Shield
Prefix : Flame Eater

27030.png


Firebug Card
Has a high chance of inflicting Burning status to enemies when dealing physical or magical damage
Compounded on : Headgear
Prefix : Firebug

Brasilis

27120.png


Iara Card
Enables to use Status Recovery lv.1
When equipped with Obeaune Card, MaxSP + 50.
Compounded on : Accesory
Prefix : Recovery

27121.png


Piranha Card
Increases physical and magical damage against fish race monster by 10%.
If refine rate is 9 or higher, increases physical and magical damage against fish race monster by additional 5%.
Compounded on : Shoes
Prefix : Serrasalmus

27122.png


Curupira Card
Increases magic attack against Water property monsters by 3%
If refine rate is 7 or higher, increases magic attack against Water property monsters by 5%
If refine rate is 9 or higher, increases magic attack against Water property monsters by 7%
Compounded on : Weapon
Prefix : Tidal Wave

27123.png


Tucan Card
Increases magical damage against insect race monster by 10%.
If refine rate is 9 or higher, increases magical damage against insect race monster by additional 5%.
Compounded on : Headgear
Prefix : Insect Collector’s

27124.png


Jaguar Card
Increases magical damage against brute race monster by 10%.
If refine rate is 9 or higher, increases magical damage against brute race monster by additional 5%.
Compounded on : Headgear
Prefix : Hunter’s

27125.png


Headless Mule Card
Increases Water and Holy property magical damage by 20%.
Compounded on : Accessory
Prefix : Aqua Benedict

27126.png


Boitata Card
Increases physical damage against brute race, insect race, wind property and earth property monster by 40%.
Compounded on : Armor
Prefix : Python

Dream and Shadow Instance

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Awaken Ferre Card
When equipped by bard or dancer classes, Matk + 15 per refine rate.
Compounded on : Armor
Prefix : Musician’s

27107.png


Playing Ferre Card
Increases physical damage against neutral property monsters by 20%.
When equipped with Singing Ferre Card, increases Metallic Sound damage by 50%.
Compounded on : Accessory (right)
Prefix : Dancing

27108.png


Singing Ferre Card
Increases magical damage against neutral property monsters by 20%.
When equipped with Playing Ferre Card, increases Reverberation damage by 50%.
Compounded on : Accessory (left)
Prefix : Singing

27109.png


Jitterbug Card
Reduces damage taken from neutral property monsters by 10%.
MaxHP + 500.
When equipped with Playing Ferre Card and Singing Ferre Card, when dealing physical or magical damage, has a chance to transform into Awaken Ferre for 6 seconds.
While in Awaken Ferre form, restore 2000 HP and increase physical and magical damage against neutral property monsters by 200%.
Compounded on : Headgear
Prefix : Jitterbug

Moskovia

27157.png

Wood Goblin Card
Increases physical damage against water and earth properties monsters by 5%.
Increases damage taken from water and earth properties monsters by 5%.
If refine rate is 9 or higher, increases physical damage against water and earth properties monsters by additional 5%.
Compounded on : Armor
Suffix : of Aqua Wood

27158.png

Les Card
Reduces physical and magical damage taken from wind property monsters by 30%.
Compounded on : Shield
Suffix : of Windiness

27159.png

Uzhas Card
Increases magical damage against demon race monsters by 10%.
If refine rate is 9 or higher, increases magical damage against demon race monsters by additional 5%.
Compounded on : Headgear
Prefix : Demon Hunter

27160.png

Vavayaga Card
Flee + 2 per refine rate.
Compounded on : Shoes
Prefix : Dodge

27161.png

Mavka Card
Increases fire and earth properties magical damage by 20%.
Compounded on : Accessory
Prefix : Land Blast

27162.png

Gopinich Card
Recovers 5 SP per enemy hit by physical damage.
Increases SP consumption of skills by 50%.
Compounded on : Headgear
Prefix : Soul Steal

Hero Trails P1

27163.png

Faceworm Card
Agi – 1, Dex – 1.
Increases attack speed (reduce delay after attack by 3%)
When equipped with Dark Faceworm Card,
reduces delay after skills by 3%.
Compounded on : Accessory
Suffix : of Abranchio

27164.png

Faceworm Queen Card
MaxHP – 10%, Cri + 15.
Cri + 1 and increases critical damage by 1% per refine rate.
Compounded on : Shoes
Prefix : Coya

27165.png

Dark Faceworm Card
Vit – 1, Int – 1.
reduces delay after skills by 3%.
When equipped with Faceworm Card,
Vit + 2, Int + 2, Agi + 2, Dex + 2.
Compounded on : Accessory
Suffix : of Alebion

27166.png

Faceworm Egg Card
Reduces damage taken from fire property monsters by 2%.
If refine rate is 7 or higher, reduces damage taken from fire property monsters by additional 1%.
If refine rate is 9 or higher, reduces damage taken from fire property monsters by additional 2%.
When equipped with Faceworm Larvae Card,
increases magical damage against fire property monster by 10%
Compounded on : Shoes
Prefix : Frio

27167.png

Faceworm Larva Card
Reduces damage taken from neutral property damage by 15%.
Increases water property magic damage by 3% per refine rate.
When equipped with Faceworm Egg Card,
Reduces damage taken from neutral property damage by additional 5%.
Compounded on : Garment
Prefix : Glacial

27168.png

Irene High Elder Card
Hit + 10.
Hit + 5 per 3 refine rate.
When equipped with Sarah Card, Atk + 100,
when dealing physical damage, has a high chance to transform into Sarah for 60 seconds.
Compounded on : Garment
Suffix: of Padre

27169.png

Payon Soldier Card
Atk + 5, Matk + 5.
When compounded on spear, if refine rate is 10 or higher, Atk + 20, Matk + 20,
if refine rate is 14 or higher, Atk + 20, Matk + 20.
Compounded on : Weapon
Prefix : Infante

Royal Members

27196.png

Nihil M. Heine Card
Increases magical damage against small size monsters by 15%.
When equipped with Spica Nerius Card, increase magical damage against small size and brute race monsters by additional 5%.
Compounded on : Weapon
Prefix : Heine

27197.png

Agnes Lugenburg Card
Increases physical damage against small size monsters by 15%.
When equipped with Jurgen Wigner Card, increases physical damage against small size and brute race monsters by additional 5%.
Compounded on : Weapon
Prefix : Lugenburg

27198.png

Jurgen Wigner Card
Increases physical damage against brute race monsters by 15%.
Compounded on : Weapon
Prefix : Wigner

27199.png

Spica Nerius Card
Increases magical damage against brute race monsters by 15%.
Compounded on : Weapon
Prefix : Nerius

27331.png


Kronecker G. Heine Card
Reduces variable casting time by 5%.
When equipped with Nihil M. Heine Card,
reduces delay after skill by 3%.
Compounded on : Accessory (right)
Suffix : of Granz Heine

27333.png


Skia Nerius Card
Increases attack speed (reduces delay after attack by 5%).
When equipped with Agnes Lugenburg Card,
Atk + 5%.
Compounded on : Accessory (left)
Suffix : of Shiny Nerius

RockRidge

27170.png


Shotgun Buffalo Bandit Card
Agi + 7, Hit + 7.
When equipped with Revolver Buffalo Bandit Card,
Str + 3, Atk + 3%.
Compounded on : Accessory (left)
Suffix : of Dust

27171.png


Revolver Buffalo Bandit Card
Str + 4, Atk + 4%.
Compounded on : Accessory (right)
Suffix : of Sunset

27172.png


Scimitar Buffalo Bandit Card
Atk + 5, Matk + 5.
If compounded on Dagger,
If refine rate is 10 or higher, additional Atk + 20, Matk + 20.
If refine rate is 14 or higher, additional Atk + 20, Matk + 20.
When equipped with Shotgun Buffalo Bandit Card,
Increases physical and magical damage against small size monster by 15%.
Compounded on : Weapon
Prefix : Sharp Sword

27173.png


Elite Shotgun Buffalo Bandit Card
Increases Spread Attack damage by 10%.
If refine rate is 10 or higher, increases Spread Attack damage by additional 20%.
If refine rate is 14 or higher, increases Spread Attack damage by additional 20%.
When equipped with Shotgun Buffalo Bandit Card, increases Spread Attack damage by additional 50%.
Compounded on : Weapon
Prefix : Dusty

27174.png


Elite Revolver Buffalo Bandit Card
Increases Trigger Happy Shot damage by 10%.
If refine rate is 10 or higher, increases Trigger Happy Shot damage by additional 20%.
If refine rate is 14 or higher, increases Trigger Happy Shot damage by additional 20%.
When equipped with Revolver Buffalo Bandit Card, increases Trigger Happy Shot damage by additional 50%.
Compounded on : Weapon
Prefix : Sunset

27175.png


Elite Scimitar Buffalo Bandit Card
Increases physical and magical damage against small size monster by 10%.
When equipped with Scimitar Buffalo Bandit Card, increases physical and magical damage against small size monster by additional 10%.
Compounded on : Weapon
Prefix : Small Hunter

27176.png


Brown Rat Card
Atk + 3 and increase attack speed (reduces delay after attack by 1%) for every 10 base Str,
If base Str is 120 or higher, additional Atk + 40.
Compounded on : Garment
Suffix : of Dirty

27177.png


Marsh Arclouse Card
Matk + 3 and increase attack speed (reduces delay after attack by 1%) for every 10 base Int,
If base Int is 120 or higher, additional Matk + 40.
Compounded on : Garment
Suffix : of Marsh

27178.png


Gaster Card
Reduces damage taken from normal monster by 25%.
Receive more damage from boss monster by 50%.
Compounded on : Shield
Suffix : of Zero Guard

27179.png


Coyote Card
Skills casting can’t be interrupted.
MaxHP – 12%, MaxSP – 6%.
If refine rate is 10 or higher, MaxHP + 6%, MaxSP + 3%.
Compounded on : Shoes
Suffix : of Wild Fang

27180.png


Spider Chariot Card
When dealing physical damage, has a high chance to break target’s armor and weapon.
Compounded on : Accessory (left)
Prefix : Power Break

Airship Raid

27181.png

Airship Raid Card
Increases long ranged physical damage by 1%.
Increases long ranged physical damage by additonal 1% and Cri + 1 per 2 refine rate.
Compounded on : Weapon
Prefix : Bane Band

27182.png

Captain Ferlock Card
Atk + 30.
Increases Anti Material Blast damage by 30%,
increases Hammer of God damage by 30%.
If refine rate is 10 or higher,
increases Anti Material Blast damage by additional 30%,
increases Hammer of God damage by additional 30%.
Compounded on : Weapon
Prefix : Hammer Shooter

Sarah & Fenrir Instance

27183.png

Gigantes Card
Atk + 20.
If base Str is 120 or higher, additional Atk + 20.
Reduces attack speed (increases delay after attack by 3%).
Compounded on : Accessory (Left)
Prefix : Onslaught

Ghost Palace

27184.png

Knight Sakray Card
Atk + 20.
Increase physical damage against Demon and Undead races monster by 30%.
Compounded on : Weapon
Prefix : Salvation

Geffen Magic Tournament

Arhi Card
Atk + 15, Matk + 15, MaxHP + 500, Hit + 15, Flee + 15.
Compounded on : Shoes
Prefix : Arhi

Dio Anemos Card
Matk + 3%.
Increases earth and neutral properties magical damage by 5%.
Compounded on : Shoes
Prefix : Anemos

Geffen Gangster Card
Increases critical damage by 3%.
Increase attack speed (reduces delay after attack by 5%).
Compounded on : Shoes
Prefix : Gangster

Geffen Bully Card
Increase attack speed (reduces delay after attack by 3%).
Increases critical damage by 5%.
Compounded on : Shoes
Prefix : Bully

Geffen Shoplifter Card
Matk + 3%.
Increases fire and holy properties magical damage by 5%.
Compounded on : Shoes
Prefix : Shoplifter

Faymont Card
Increase SP recovery by 10%.
When receiving damage, has a 1% chance to auto-cast Zen lv. 1.
Compounded on : Garment
Prefix : Faymont

Ordre Card
Matk + 3%.
Increases wind and water properties magical damage by 5%.
Compounded on : Shoes
Prefix : Ordre

Blut Hase Card
Atk + 3%.
Increases long ranged physical damage by 5%.
Compounded on : Shoes
Prefix : Hase

Kuro Akuma Card
Reduces variable casting time by 3%.
Increase Wind Blade, Freezing Spear, Flaming Petals damage by 5%.
Increases long ranged physical damage by 5%.
Compounded on : Shoes
Prefix : Akuma

Ifodes Card
Atk + 3%.
Increase attack speed (reduces delay after attack by 5%).
Compounded on : Shoes
Prefix : Ifodes

Licheniyes Card
Matk + 3%.
Increases holy properties magical damage by 5%.
Increase heal effectiveness by 5%.
Compounded on : Shoes
Prefix : Licheniyes

Odoric Card
Increase attack speed (reduces delay after attack by 3%).
Increases long ranged physical damage by 5%.
Compounded on : Shoes
Prefix : Odoric

Ju Card
Increases Fire Bolt, Cold Bolt, Lightning Bolt damage by 10%.
If compounded on Book, increases Fire Bolt, Cold Bolt, Lightning Bolt damage by additional 20%.
If refine rate is 14 or higher, increases Fire Bolt, Cold Bolt, Lightning Bolt damage by additional 20%.
Compounded on : Weapon
Prefix : Ju

Dwigh Card
Increases neutral and shadow properties magical damage by 20%.
Compounded on : Accessory
Prefix : Dwigh

Fay Kanavian Card
When dealing melee physical damage, has a low chance to transform into Golem for 10 seconds.
During Golem form, Def + 300.
Compounded on : Shoes
Prefix : Kanavian

Devil’s Tower

27264.png

Evil Shadow Card
Reduces damage taken from Shadow and Undead properties monster by 30%.
Receive more damage from Holy and Fire properties monster by 30%.
When equipped with Evil Believer card,
Increases physical and magical damage against Shadow and Undead properties monster by additional 15%.
Compounded on : Shield
Suffix : of Evil Shadow

27265.png

Evil Believer Card
Increases physical and magical damage against Shadow and Undead properties monster by 30%.
Reduces physical and magical damage against Holy and Fire properties by monster 30%.
When equipped with Evil Believer card,
Reduces physical damage taken from Shadow and Undead properties monster by additional 15%.
Compounded on : Weapon
Prefix : Evil Fanatic

EPISODE 17.1

E EA2S Card
HP recovery + 50%
compounded on : Accessory
prefix : Health


EL A17T Card
When dealing melee physical damage, has a low chance to auto cast Hell Inferno level 3.
compounded on : Accessory
prefix : Hell Inferno


Bellare Card
When compounded on revolver, Hit + 20.
Increases long ranged physical damage by 5%.
Increases long ranged physical damage by additional 1% per refine rate.
If refine rate is 10 or higher, increases Fire Dance damage by 15%.
compounded on : Weapon
prefix : Fire Dance


Greater Bellare Card
When compounded on gattling gun, Hit + 20.
Increases long ranged physical damage by 5%.
Increases long ranged physical damage by additional 1% per refine rate.
If refine rate is 10 or higher, increases Round Trip damage by 15%.
compounded on : Weapon
prefix : Heavy Trip


Sanare Card
Increases heal effectiveness by 2%.
If refine rate is 9 or higher, increases heal effectiveness by additional 3%.
If refine rate is 11 or higher, increases heal effectiveness by additional 5%.
compounded on : Weapon
prefix : Sacred


Greater Sanare Card
Matk + 10.
Increases holy property magical damage by 5%.
If refine rate is 9 or higher, increases holy property magical damage by additonal 5%.
compounded on : Headgear
suffix : of Holy Power


Plaga Card
Matk + 10.
Increases neutral property magical damage by 5%.
If refine rate is 9 or higher, increases neutral property magical damage by additonal 5%.
compounded on : Headgear
suffix : of Immortal


Mutant Plaga Card
When compounded on knuckle, Hit + 20, Atk + 15.
Increases physical damage against large size monsters by 1% per refine rate.
If refine rate is 10 or higher, increases physical damage against large size monsters by additional 15%.
compounded on : Weapon
prefix : Heavy Knuckle


Dolor Card
Increases physical damage against demon race monsters by 5%.
compounded on : Accessory
prefix : Evil Piercing


Mutant Dolor Card
When compounded on katar, Cri + 7, Atk + 15.
Increases critical damage by 2% per refine rate.
If refine rate is 10 or higher, increases physical damage against large size monsters by 15%.
compounded on : Weapon
prefix : Power Fist


Venenum Card
Increases physical damage against brute race enemies by 15%
compounded on : Garment
prefix : Animal Hunter


Mutant Venenum Card
Increases magical damage against brute race enemies by 15%
compounded on : Garment
prefix : Animal Magic Hunter


Twin Caput Card
Def + 50.
Reduces physical and magical damage taken from poison property monsters by 10%.
compounded on : Armor
prefix : Anti Poison


Mutant Twin Caput Card
Increases physical damage against formless race monsters by 5%.
compounded on : Accessory
prefix : Natural Piercing


Miguel Card
Increases critical damage by 20%.
Increases damage taken from all race monsters by 10%.
compounded on : Shoes
suffix : of Tiger Power


R48-85-BESTIA Card
Increases physical damage against poison property monsters by 40%.
compounded on : Armor
prefix : Poison Break


E-EA1L card
Increases fire property magical damage by 3%.
If refine rate is 9 or higher, increases fire property magical damage by additional 2%.
If refine rate is 11 or higher, increases fire property magical damage by additional 5%.
compounded on : Weapon
prefix : Enhance Fire

EDDA: Glast Heim Hall Fall

27329.png

Curse-swallowed King Card
Increases physical damage against fire property enemies by 40%.
Compounded on : Armor
Suffix : of Schmidt

Morroc

27321.png



Despair God Morocc Card
Transforms into Despair God Morocc for 5 seconds when using First Aid.
Atk + 10%, MaxHP – 50%.
Increases physical damage against demihuman and angel race enemies by 30%.
Compounded on : Shoes
Prefix : Demon God’s

27322.png


Demon God’s Apostle Ahat Card
MaxSP + 5%
When equipped with Demon God’s Apostle Shnaim Card, additional MaxSP + 5%.
Compounded on : Accessory
Prefix : Dominator’s

27323.png


Demon God’s Apostle Shnaim Card
MaxHP + 5%
When equipped with Demon God’s Apostle Ahat Card, additional MaxHP + 5%.
Compounded on : Accessory
Prefix : Coordinator’s

27324.png


Brinaranea Card
Increases water property magical damage by 15%.
When equipped with Muspellskoll Card, increases water property magical damage by additional 10%.
Compounded on : Weapon
Prefix : Brinaranea

27325.png


Muspellskoll Card
Reduces physical and magical damage taken from fire property enemies by 30%.
When equipped with Brinaranea Card, reduces physical and magical damage taken from fire property enemies by additional 10%.
Compounded on : Shield
Prefix : Muspelheim

27326.png


Morocc’s Minion Card
Atk + 100, greatly increases attack speed
(reduces delay after attack by 25%).
MaxHP – 20%.
When equipped with Despair God Morocc Card, MaxHP + 50%.
Compounded on : Armor
Prefix : Destructive

27327.png


Grim Reaper Ankou Card
When receiving physical or magical damage, has a chance to curse all enemies in 17×17 cells around the user, Atk + 25% and Matk + 25% for 10 seconds.
The probability shall increase depend on refine rate.
Transforms into Grim Reaper Ankou for 5 seconds when using First Aid.
Compounded on : Headgear
Prefix : Grim Reaper Ankou

27328.png


Corrupt Life Card
MaxHP + 500, MaxSP + 50.
Increases damage taken from angel race monsters by 50%.
When equipped with Orc Baby Card, reduces damage taken from neutral property by 5%, Flee + 5.
When equipped with Baby Desert Wolf Card, Int + 3, MaxSP + 100, Matk + 5%.
When equipped with Familiar Card, Atk + 15, increase physical damage against shadow property enemies by 20%.
When equipped with Orc Warrior Card, reduce damage taken from demihuman race enemies by 15%.
When equipped with Desert Wolf Card, increases physical damage against medium and large enemies by 15%.
When equipped with Phen Card, reduces variable casting time by 25%.
When equipped with Orc Zombie Card, Hit + 15, Flee + 15, increase critical damage by 15%.
When equipped with Verit Card, MaxHP + 4%, MaxSP + 4%.
When equipped with Magalodon Card, Def + 100.
Compounded on : Headgear
Prefix : Corrupt Life

Glast Heim Castle Abbys + Noggroad F3

Rigid Muspellskoll Card
Reduces physical and magical damage taken from dragon, demon race monsters and brute race enemies by 30%.
Compounded on : Shield
Suffix : of Howling


Rigid Kaho Card
Increases magical damage against earth property enemies by 10%.
When equipped with Fire Frilldora Card, increases magical damage against earth property enemies by additional 8%.
Compounded on : Weapon
Prefix : Crack


Rigid Lava Golem Card
Increases magical damage against neutral property enemies by 3%.
If refine rate is 7 or higher, increases magical damage against neutral property enemies by 5%.
If refine rate is 9 or higher, increases magical damage against neutral property enemies by 7%.
Compounded on : Weapon
Prefix : Nowhere


Rigid Explosion Card
Reduces physical and magical damage taken from fire property enemies by 15%.
Reduces physical and magical damage taken from dragon race monsters by 15%.
Compounded on : Shield
Suffix : of Flame Barrier


Rigid Earth Deleter Card
MaxSP + 2%.
MaxSP + 1% per 2 refine rate.
Compounded on : Headgear
Suffix : of Dragon Spirit


Rigid Sky Deleter Card
MaxHP + 5%.
When equipped with Bungisngis Card, additional MaxHP + 5%.
Compounded on : Headgear
Suffix : of Dragon Heart


Rigid Nightmare Terror Card
MaxSP + 5%.
When equipped with Nightmare Terror Card, Atk + 10%.
When equipped with Nightmare Card, MaxSP + 10%.
Compounded on : Shoes
Prefix : Slumber


Rigid Blazer Card
Reduces physical and magical damage taken from neutral property enemies by 15%.
Reduces physical and magical damage taken from demon race monsters by 15%.
Compounded on : Shield
Suffix : of Demonic Barrier


Corrupted Raydric Card
Atk + 5%.
When equipped with Raydric Card, reduces damage taken from neutral property by 10%, Atk + 5%.
Compounded on : Armor
Suffix : of Deprave


Corrupted Raydric Archer Card
Increases long ranged physical damage by 10%.
When equipped with Powerful Archer Skeleton Card, increases long ranged physical damage by additional 5%.
Compounded on : Weapon
Prefix : Depraved


Frozen Gargoyle Card
Def + 20.
Reduces physical and magical damage taken from medium and large size monsters by 25%.
Increases physical and magical damage taken from small size enemies by 5%.
Compounded on : Shield
Suffix : of Frozen Guard


Corrupted Sting Card
Def + 100.
Def + 25 per 3 refine rate.
When equipped with Sting Card, Def + 150, Mdef + 20.
Compounded on : Armor
Suffix : of Dirty Glove


Prison Breaker Card
Reduces damage taken from poison, earth, wind, shadow and undead property by 30%.
Increases damage taken from holy, ghost and fire property by 100%.
Compounded on : Garment
Prefix : Breaking


Ice Ghost Card
Increases magical damage against water property enemies by 15%.
When equipped with Curupira Card, increases magical damage against water property enemies by additional 8%.
Compounded on : Weapon
Prefix : Cold Magic


Flame Ghost Card
Increases magical damage against fire property enemies by 15%.
When equipped with Fruit Pom Spider Card, increases magical damage against fire property enemies by additional 8%.
Compounded on : Weapon
Prefix : Fire Magic


Corrupted Wanderer Card
Increases physical damage against medium and large size monsters by 30%.
Compounded on : Weapon
Prefix : Heavy Blade


Corrupted Spider Queen Card
Increases water and earth property magical damage by 100%.
Increases damage taken from all property by 30%.
Compounded on : Garment
Suffix : of Queen Spider


Corrupted Dark Lord Card
ASPD + 1.
When equipped with Dark Lord Card, increases fire property magical damage by 15%, increases Meteor Storm damage by 15%.
Compounded on : Accessory (right)
Prefix : Doomed

Glast Heim Challenge Mode

Himmelmez’s Phantom Card
Increases holy and neutral property magical damage by 100%.
Increases damage taken from all property by 30%.
Compounded on : Garment
Suffix : of Fallen Angel


Prime Corruption Root Card
Atk + 30, Matk + 30.
When Equipped With Realized Corruption Root Card, increases fire and neutral property magical

damage by 30%.
Compounded on : Garment
Suffix : of Creep


Amdarais’s Phantom Card
MaxHP + 10%, MaxSP + 5%.
When Equipped With Amdarais Card, increases physical damage against all type enemies by 5%, Matk + 5%.
When Equipped With Realized Amdarais Card, increases physical damage against all type enemies by 10%, Matk + 10%.
Compounded on : Shoes
Suffix : of Relax


Mutated White Knight Card
Matk + 15.
Increases magical damage against medium and large size enemies by 20%.
When equipped with Mutated Khalitzburg Card, reduces physical and magical damage taken from medium and large size enemies by 5%.
Compounded on : Weapon
Prefix : Magical Knightage


Mutated Khalitzburg Card
Mdef + 10.
Reduces physical and magical damage taken from medium and large size enemies by 25%.
When equipped with Mutated White Knight Card, reduces physical and magical damage taken from medium and large size enemies by additional 5%.
Increases magical damage against medium and large size enemies by 5%.
Compounded on : Shield
Prefix : Magical Knightage


Cursed Raydric Card
Increases physical damage against undead race enemies by 5%.
When equipped with Cursed Raydric Archer Card, increases physical damage against undead race enemies by additional 5%.
Compounded on : Accessory (left)
Prefix : Exorcist’s


Cursed Raydric Archer Card
Increases physical damage against demon race enemies by 5%.
When equipped with Cursed Raydric Card, increases physical damage against demon race enemies by additional 5%.
Compounded on : Accessory (right)
Prefix : Undead Slayer’s


Cursed Servant Card
Increases HP recovery rate by 30%.
When equipped with Zombie Card, MaxHP + 15%.
Compounded on : Accessory
Prefix : Strong Recovery

Einbroch Mine F3, Ancient Odin Temple и Abyss Lake F4

Poisonous Card
Increases physical damage against poison property enemies by 25%.
When equipped with Anacondaq Card, increases physical damage against poison property enemies by additional 15%.
Compounded on : Weapon
Prefix : High Envenom


Toxious Card
MaxHP + 10%, reduces damage taken from long ranged physical damage by 5%.
When equipped with Noxious Card, additional MaxHP + 5%, reduces damage taken from long ranged physical damage by additional 10%.
Compounded on : Armor
Prefix : Bulletproof Vest’s


White Porcellio Card
Atk + 20, additional Atk + 10 when equipped with Porcellio Card.
Atk + 1 per refine rate of shoes.
Compounded on : Shoes
Suffix : of Wild Dog


Neo Mineral Card
Def + 30, additional Def + 20 when equipped with Mineral Card.
Def + 3 per refine rate of garment.
Compounded on : Garment
Suffix : of Iron Wall


Abyssman Card
MaxHP + 10%, increases Earth Grave damage by 10%.
When equipped with Pitman Card, increases Earth Grave damage by additional 10% and 1% per refine rate of shoes.
Compounded on : Shoes
Suffix : of High Worker


Jewelry Ant Card
When dealing physical damage, has a chance to auto cast Psychic Wave level 1.
When equipped with Ungoliant Card, increases neutral property magical damage by 30%.
Compounded on : Accessory (Left)
Suffix : of Psychic


Jewgoliant Card
Increases physical damage against formless race and plant race monsters, fire property and water property enemies by 40%.
Compounded on : Armor
Prefix : Solid Break


Angelgolt Card
Increases magical damage against demon race monsters by 10%.
When equipped with Skeggiold Card, increases magical damage against demon race monsters by additional 3% per 2 refine rate of weapon
Compounded on : Weapon
Prefix : Holy Twinkle


Spectrum Plasma Card
When compounded on Staff or Two-handed Staff, increases ghost property magical damage by 10%.
If refine rate of weapon is 10 or higher, increases ghost property magical damage by additional 10%.
If refine rate of weapon is 14 or higher, increases ghost property magical damage by additional 10%.
Compounded on : Weapon
Prefix : Ghost Magical


Arc Plasma Card
When compounded on Staff or Two-handed Staff, increases wind property magical damage by 10%.
If refine rate of weapon is 10 or higher, increases wind property magical damage by additional 10%.
If refine rate of weapon is 14 or higher, increases wind property magical damage by additional 10%.
Compounded on : Weapon
Prefix : Wind Magical


Holy Frus Card
When compounded on Staff or Two-handed Staff, increases holy property magical damage by 10%.
If refine rate of weapon is 10 or higher, increases holy property magical damage by additional 10%.
If refine rate of weapon is 14 or higher, increases holy property magical damage by additional 10%.
Compounded on : Weapon
Prefix : Saint Magical


Holy Skogul Card
Increases heal effectiveness by 5%.
If refine rate of shoes is 7 or higher, increases heal effectiveness by additional 3%.
If refine rate of shoes is 9 or higher, increases heal effectiveness by additional 2%.
Compounded on : Shoes
Suffix : of Sacred


Reginleif Card
The armor can’t be destroyed.
Atk + 30%, MaxHP – 15%.
When equipped with Randgris Card, additional Atk + 10%, MaxHP + 5%.
Compounded on : Armor
Prefix : Reginleif


Ingrid Card
The armor can’t be destroyed.
MaxHP + 40%, Atk – 15%.
Drains 1,000 HP every 4 seconds.
Drains 10,000 HP when compounded armor is unequipped.
When equipped with Randgris Card, additional MaxHP + 10%, Atk + 5%.
Compounded on : Armor
Prefix : Ingrid


Purple Ferus Card
Atk + 3%, MaxHp – 5%, MaxSP – 5%.
Atk + 1% per 4 refine rate.
When equipped with Gold Acidus Card, MaxHP + 4% and MaxSP + 4% per 4 refine rate of shoes.
Compounded on : Headgear
Prefix : Remedy Low Level


Treasure Mimic Card
Flee + 30, Cri + 5.
When equipped with Ancient Mimic Card, increases critical damage by 2% per refine rate of garment.
Compounded on : Garment
Suffix : of Treasure


Black Acidus Card
Increases physical damage against shadow property enemies by 25%.
When equipped with Santa Poring Card, increases physical damage against shadow property enemies by additional 15%.
Compounded on : Weapon
Prefix : High Hallowed


Silver Acidus Card
Increases physical damage against holy property enemies by 25%.
When equipped with Orc Skeleton Card, increases physical damage against holy property enemies by additional 15%.
Compounded on : Weapon
Prefix : High Damned


Bone Ferus Card
Increases physical damage against dragon race enemies by 5%.
When equipped with Bone Acidus Card, increases physical damage against dragon race enemies by additional 5%.
Compounded on : Accessory (Left)
Prefix : Dragon Slayer’s


Bone Acidus Card
Increases physical damage against brute race enemies by 5%.
When equipped with Bone Ferus Card, increases physical damage against brute race enemies by additional 5%.
Compounded on : Accessory (Right)
Prefix : Poacher’s


Bone Detardeurus Card
Increases physical damage against dragon race and undead race monsters, undead property and ghost property enemies by 40%.
Compounded on : Armor
Prefix : Dragon Killer

KafraShop Items

Некоторые в постоянной продаже, некоторые из лакибоксов.

19249



Spell Circuit [1]
Matk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral and shadow property magical damage by 10%.
If refine rate is 11 or higher, increases water, wind, earth and fire property magical damage by 10%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Mental Stick, increases Psychic Wave damage by 5% per 2 refine rate of Mental Stick.
When equipped with Kronos, increases Hell Inferno damage by 10% per 2 refine rate of Kronos.
When equipped with Mikatsuki or Raksasa Dagger, reduces variable casting time as percent equal to refine rate of Mikatsuki or Raksasa Dagger.
Every 2 refine rate of Mikatsuki or Raksasa Dagger increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.
Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Required Level: 1
Usable Jobs: All

19308


Amistr Beret [1]
Atk + 10 and Matk + 10 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%.
If refine rate is 11 or higher, Matk + 3%, Atk + 5%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Holy Stick, Matk + 10 and increases Adoramus damage by 30% per 2 refine rate of Holy Stick.
When equipped with Wondrous Foxtail Staff, increases neutral property magic damage by 5% per 2 refine rate of Wondrous Foxtail Staff.
When equipped with Twin Edge of Naght Sieger [Blue], increases Cart Cannon damage by 10% per 2 refine rate of Twin Edge of Naght Sieger [Blue].
Class: Headgear
Defense: 15
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All

19263


General Helm [1]
Atk + 15 per 2 refine rate.
If refine rate is 7 or higher, reduces delay after attack by 10%.
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.
If refine rate is 11 or higher, increases critical damage by 15%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Gungnir or Gungnir [2], increases Vanishing Point damage by 7% per 2 refine rate of Gungnir.
When equipped with Zweihander or Zweihander [2], Atk + 20 per 2 refine rate of Zweihander.
When equipped with Quadrille or Quadrille [2], increases Tiger Cannon damage by 7% per 2 refine rate of Quadrille.
Class: Headgear
Defense: 12
Location: Upper
Weight: 80
Required Level: 1
Usable Jobs: All

19300


Ruff Officer [1]
Atk + 15 per 2 refine rate.
If refine rate is 7 or higher,Atk + 30.
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.
If refine rate is 11 or higher, increases long range physical damage by 3% and critical damage by additional 3%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Tarnos Katar, Atk + 20 per 2 refine rate of weapon.
When equipped with Dark Rose, increases Fire Dance damage by 6% per 2 refine rate of weapon.
When equipped with Tornado Axe, increases Axe Tornado damage by 15% per 2 refine rate of weapon.
Class: Headgear
Defense: 35
Location: Upper
Weight: 40
Required Level: 1
Usable Jobs: All

19296


Fancy Feather Hat [1]
Atk + 15 per 2 refine rate.
If refine rate is 7 or higher, increases long range physical damage by 7%.
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.
If refine rate is 11 or higher, increases long ranged physical damage by additional 5%.
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).
When equipped with Nidhoggur’s Shadow Garb [1], increases Arrow Storm damage by 12% per 2 refine rate of garment.
When equipped with Leather of Tendrilion [1], increases Severe Rainstorm damage by 7% per 2 refine rate of garment.
When equipped with Ancient Cape [1], increases Triangle Shot damage by 15% per 2 refine rate of garment.
Class: Headgear
Defense: 0
Location: Upper
Weight: 0
Required Level: 1
Usable Jobs: All

15353


Splendid Swift Armor [1]
Atk + 50.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Agi Boots [1] or Modified Temporal Agi Boots [1],
ASPD + 1.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15354


Excellent Dexterous Armor [1]
Atk + 50.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Dex Boots [1] or Modified Temporal Dex Boots [1],
Increases long ranged physical damage by 5%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15346


Unexpected Fortune Armor [1]
Atk + 50.
Increases critical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Luk Boots [1] or Modified Temporal Luk Boots [1],
increases critical damage by 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15347


Strong Healthy Armor [1]
Atk + 50.
MaxHP + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Vit Boots [1] or Modified Temporal Vit Boots [1],
MaxHP + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15278


Soaring Physical Armor [1]
Atk + 50.
Atk + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Str Boots [1] or Modified Temporal Str Boots [1],
Atk + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All

15279


Robust Magical Armor [1]
Matk + 50.
Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores magical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases magical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases magical damage against wind and earth properties monster by 10%.
When equipped with Temporal Int Boots [1] or Modified Temporal Int Boots [1],
Matk + 10%.
If the sum of refine rate is 21 or higher, ignores magical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 60
Weight : 90
Required Level : 1
Usable Jobs : All

22171



Ancient Hero Boots [1]
MaxHP + 500, MaxSP + 50.
MaxHP + 2% and MaxSP + 1% per 3 refine rate.
If refine rate is 9 or higher, reduces fixed casting time by 0.3 second.
If refine rate is 12 or higher, reduces fixed casting time by additional 0.2 second.
If refine rate is 14 or higher, reduces delay after skill by 5%.
Class : Shoes
Defense : 15
Weight : 60
Required Level : 100
Usable Jobs : All

18170


Narcissus Bow [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 10%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 15% for 7 seconds.
Class: Bow
Attack: 180
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Archer third classes, Shadow Chaser

28130


Avenger [2]
Atk + 10 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Axe Boomerang damage by 40%.
If refine rate is 11 or higher, increases physical damage against all size monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Two-handed Axe
Attack: 270
Weight: 600
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic

28744


Madogum [2]
Matk + 150
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases all properties magical damage by 10%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave lv.3.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Shadow Chaser

1847


Iron Nail [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Rampage Blast damage by 5%.
If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura

18164


Royal Bow [2]
Atk + 10 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases long ranged physical damage by 5%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger, Shadow Chaser

26118


Shadow Staff [2]
Matk + 155
Matk + 10 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 40
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Sorcerer

2048


Aeon Staff [2]
Matk + 200
Can’t be destroyed.
Matk + 10 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Earth Strain by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a 3% chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Two-handed Staff
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Warlock

13485


Red Lotus Sword [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, reduces SP consumption of Cart Cannon by 10%.
If refine rate is 11 or higher, increase Cart Cannon damage by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Dex + 20 and increases long ranged physical damage by 20% for 7 seconds .
Class : Sword
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Genetic

21038


Oriental Sword [2]
Atk + 10 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 9 or higher, when dealing melee physical damage, has a chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, the weapon can’t be destroyed.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight

28039


Shiver Katar [2]
Atk + 10 per 2 refine rate.
Increases critical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against demihuman and brute race monsters by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases physical damage against demihuman and brute race monsters by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Luk + 20 and increases critical damage by 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross

28630


Exorcist’s Bible [2]
Matk + 160
Matk + 10 per 2 refine rate.
Increases damage  of Duple Light by 25% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Duple Light by additional 30%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Book
Attack : 165
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Archbishop

32018


Aquatic Spear [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Cannon Spear and Vanishing Point by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Cannon Spear and Vanishing Point by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Spear
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Royal Guard

28631.png


One Sky One Sun [2]
Atk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Prominence Kick by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Solar Explosion by 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Book
Attack : 160
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Star Emperor

26154.png


Spirit Pendulum [2]
Matk + 160
Matk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Espa by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases damage of Eswhoo by 20%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 70
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Soul Reaper

26155.png


Meowmeow Foxtail [2]
Matk + 300
Atk/Matk + 10 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10% and increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Picky Peck and Catnip Meteor by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Luk + 20 and Atk/Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 300
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Summoner

19364


Engineer Cap [1]
Atk + 10 and Matk + 10 per 2 refine rate.
If refine rate is 7 or higher, reduces damage taken from Formless races by 5%.
If refine rate is 9 or higher, increases physical and magical damage against Formless race by 5%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%.
Each refine rate above 10, increases physical and magical damage against Formless race by 1% per refine rate (up to 15).
Class : Headgear
Location : Top
Defense : 10
Weight : 20
Required Level : 1
Usable Jobs : All

28946


Purified Knight’s Shield [1]
Increases attack speed (reduces delay after attack by 10%).
Atk + 5%, Matk + 5%.
Reduces damage taken from all properties by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 20, Matk + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Class: Shield Defense: 0
Weight: 80
Required Level: 1
Usable Jobs : All

20940.png

Violet Halo [1]
Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 4%.
When equipped with Magical Booster, reduces variable casting time by 30%.
When equipped with Crimson Booster, increases long ranged physical damage by 14%
When equipped with Sigrun’s Wing or Sigrun’s Wing [1], increases critical damage by 14%.
When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%.
Class: Garment
Defense: 0
Weight: 10
Required Level: 1
Usable Jobs : All

20943.png



Geffen Magic Muffler [1]
Reduces variable casting time by 10%.
Matk + 10 per 2 refine rate.
Matk + 1% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Geffen Magic Robe,
Matk + 30.
If refine rate of Geffen Magic Robe is 11 or higher,
additional Matk + 40, reduces variable casting time by 20%.
When equipped with Magic Intensifier Ring,
reduces SP comsumption of skills by 5%.
Class: Garment
Defense: 20
Weight: 55
Required Level: 99
Usable Jobs : All

20944.png


Anti Magic Manteau [1]
MaxHP + 300.
MaxHP + 100 per 2 refine rate.
MaxHP + 2% per 3 refine rate.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Anti Magic Suit,
Atk + 30.
If refine rate of Anti Magic Suit is 11 or higher,
additional Atk + 40, reduces delay after skill by 10%.
When equipped with Physical Enhancer Ring,
reduces delay after skill by 5%.
Class: Garment
Defense: 23
Weight: 75
Required Level: 99
Usable Jobs : All

32237.png

Celine’s Brooch [1]
Matk + 5%.
Reduces variable casting time by 10%.
When equipped with Evil Spirit Glove.
Atk, Matk + 50, ASPD + 1.
When equipped with Celine’s Ribbon,
Reduces fixed casting time by 0.3 second.
Matk + 10 per refine rate of Celine’s Ribbon.
If refine rate of Celine’s Ribbon is 7 or higher, increases magical damage against demihuman and demon race monsters by 10%.
If refine rate of Celine’s Ribbon is 9 or higher, increases water, wind, earth, fire and neutral magical damage by 10%.
If refine rate of Celine’s Ribbon is 11 or higher, increases magical damage against boss monsters by 20%.
Class: Accessory
Defense: 0
Weight: 50
Required Level: 100
Usable Jobs : All

32302.png



Crimson Rose [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, ASPD + 1, Atk + 5%.
If refine rate is 9 or higher, increases critical damage by 20%.
If refine rate is 11 or higher, Cri + 20 and increases long ranged physical damage by 15% for 60 seconds when using Heat Barrel.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Pistol
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28255.png


Master Soul Rifle [2]
Matk + 210
Matk + 10 per 3 refine rate.
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.
If refine rate is 7 or higher, ASPD + 1, Matk + 5%.
If refine rate is 9 or higher, has a chance to auto cast Soul Strike level 10 when dealing long ranged physical damage.
If refine rate is 11 or higher, increases a chance to auto cast Soul Strike, has a chance to auto cast Soul Expansion level 3 when dealing long ranged physical damage.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and increases ghost property magical damage by 10% for 7 seconds.
Class : Rifle
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28256.png


Demon Slayer Shot [2]
Splash attack.
Increases long ranged physical damage by 3% per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage againt boss monsters by 10%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases physical damage against undead and demon race monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Shotgun
Attack : 275
Weight : 140
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28257.png


Golden Lord Launcher [2]
Increases long ranged physical damage by 3% per 2 refine rate.
Atk + 15 per 3 refine rate.
If refine rate is 7 or higher, increases damage of Dragon Tail by 15%.
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 1 second.
If refine rate is 11 or higher, increases damage of Dragon Tail by additonal 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Grenade Launcher
Attack : 320
Weight : 210
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

28258.png


The Black [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Round Trip by 15%, increases SP consumption of Round Trip by 10%.
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.
If refine rate is 11 or higher, increases damage of Round Trip by additional 15%
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Gatling Gun
Attack : 205
Weight : 270
Weapon Level : 4
Required Level : 100
Usable Jobs : Rebellion

13345.png


Huuma Shuriken Clearness [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Swirling Petal by 30%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.
If refine rate is 11 or higher, increases physical damage against fire and shadow property enemies by 15%, increases physical damage against undead and demon race enemies by 30%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Huuma Shuriken
Attack : 230
Weight : 130
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

28763.png


Surudoi Kaze [2]
When equipped with Kiri no Tsuyu and Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 10% for 7 seconds.
Class : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

28764.png


Kiri no Tsuyu [2]
When equipped with Surudoi Kaze,
Atk + 10 per 3 of the sum of refine rate.
Atk + 2% per 5 of the sum of refine rate.
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 25%.
If the sum of refine rate is 16 or higher, reduces cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 18 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.
Class : Dagger
Attack : 150
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ninja classes

20955.png


Christmas Guardian Tree
Atk + 1%, Matk + 1% per 2 refine rate.
If refine rate is 9 or higher, Atk + 30, Matk + 30.
If refine rate is 11 or higher, has a chance to increase holy and neutral property magical damage by 20% for 10 seconds when dealing melee physical damage.

When equipped with Noble Cross and Hurt Mind,
Matk + 30, increases Duple Light damage by 40%,
if refine rate of Noble Cross is 10 or higher, increases Duple Light damage by additional 20%.

When equipped with Noble Cross and Kind Heart,
Atk + 30, increases Knuckle Arrow damage by 40%,
if refine rate of Noble Cross is 10 or higher, increases Knuckle Arrow damage by additional 20%.

When equipped with Old Parasol and Evil Spirit Glove,
Matk + 80, has a chance to auto-cast Soul Strike level 10 when dealing melee physical damage,
if refine rate of Old Parasol is 10 or higher, has a chance to auto-cast Napalm Vulcan level 5 when dealing melee physical damage.

When equipped with Evil Spirit Glove and Red Lantern,
increases attack speed (reduces delay after attack by 10%), Hit + 10, Matk + 10%,
if refine rate of Chirstmas Guardian Tree is 10 or higher, has a chance to auto-cast Psychic Wave level 3 when dealing melee physical damage.

When equipped with Hurt Mind and Kind Heart,
increases attack speed (reduces delay after attack by 10%), increases long ranged physical damage by 10%, Atk + 10%,
if refine rate of Chirstmas Guardian Tree is 10 or higher, Hit + 15, increases critical damage by 15%.
Class: Garment
Defense: 20
Weight: 10
Required Level: 1
Usable Jobs : All

24423.png


Tempest Shadow Weapon
Ignores magic defense rate of normal monsters by 5%.
Ignores magic defense rate of normal monsters by additional 1% per 2 refine rate.
When all 6 Tempest set (Weapon, Armor, Shield, Shoes, Earring and Pendant) are equipped together, if the sum of refine rate is 54 or higher, ignores magic defense rate of normal monsters by 20%.

24424.png


Tempest Shadow Armor
Ignores magic defense rate of normal monsters by 5%.
Ignores magic defense rate of normal monsters by additional 1% per 2 refine rate.

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Temporal Str Manteau [1]
Atk + 10 and Atk + 1% per 2 refine rate.
Increases physical damage against all size enemies by 5% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Str Boots [1] or Modified Str Boots [1],
Atk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

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Temporal Agi Manteau [1]
Atk + 10 and increases critical damage by 3% per 2 refine rate.
Increases physical damage against all size enemies by 5% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Agi Boots [1] or Modified Agi Boots [1],
increases critical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

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Temporal Vit Manteau [1]
Atk + 10 and MaxHP + 400 per 2 refine rate.
MaxHP + 3% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Vit Boots [1] or Modified Vit Boots [1],
reduces delay after skill by 5%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

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Temporal Int Manteau [1]
Matk + 10 and  Matk + 1% per 2 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
If refine rate is 7 or higher, additional Matk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Int Boots [1] or Modified Int Boots [1],
Matk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

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Temporal Dex Manteau [1]
Atk + 10 and increases long ranged physical damage by 1% per 2 refine rate.
Increases critical damage by 3% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Dex Boots [1] or Modified Dex Boots [1],
increases long ranged physical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

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Temporal Luk Manteau [1]
Cri + 3 and increases critical damage by 3% per 2 refine rate.
Increases attack speed (reduces delay after attack by 5%) per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Luk Boots [1] or Modified Luk Boots [1],
ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Usable Jobs : All

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Fatalist [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Dagger
Attack : 165
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Shadow Chaser

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Ray Knuckle [2]
Atk + 10 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Tiger Cannon damage by additional 15%.
If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 185
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura

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Saint Scepter [2]
Can’t be destroyed.
Matk + 165, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Mace
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Archbishop

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Blade Katar [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Rolling Cutter damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross 

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Scarlet Dragon Leather Bow [2]
Atk + 10 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 170
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger

И это далеко не все, еще десяток разных Shadow Gear Equipmen сетов. и с десяток Class Enchant Stone для каждого класса, перечисление всех считаем не уместным, а то статейка займет еще столько же.

Для тех кто пропустил:

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